Skydance’s Behemoth is coming in sizzling, though it might be coming in hotter than anticipated. Developer Skydance Video games tells Street to VR it’s already planning post-launch patches for its first week on Quest and PSVR 2.
A Skydance Video games consultant tells us it’s skilled a “cascading {hardware} failure that delayed the testing and certification of Skydance’s BEHEMOTH throughout all platforms.”
This nevertheless gained’t delay launch, we’re instructed, as “the crew has since recovered,” with the proviso that the studio is releasing patches on PSVR 2 and Quest throughout the first week.
This features a “day-one patch for PlayStation and a day-seven patch for Meta Quest headsets,” we’re instructed, though there’s no phrase but on what these patches embrace.
There’s additionally no phrase on when to anticipate the PC VR model, as its Steam product web page nonetheless says the discharge date continues to be “to be introduced”.
Initially focusing on a November 14th launch, Skydance Video games introduced in September it was delaying Behemoth to December fifth to offer the crew extra time to shine the action-adventure title, which was largely seen as one of many greatest VR releases this 12 months.
Launching throughout Quest 2/3/Professional, PSVR 2, and PC VR, Skydance’s Behemoth is slated to incorporate a 12-hour marketing campaign that includes exploration, fight, environmental puzzles, and an undoubtedly thick slice of VR-native design pioneered within the studio’s most profitable VR sport up to now, The Strolling Lifeless: Saints & Sinners.
Take a look at the most recent trailer beneath: